The game basics: the game screen, navigation, and basic game-mechanics of the game Dreamfields.
The main game interface looks something like above. The various controls line the edges of the game screen.
Along the left hand side (from top to bottom) are the current special offers, the daily quest, the journal of quests , and the currently active quests.
Special offers appear as a result of finishing quests, or as part of a set of global offers made to all players. Each offer has it's own time limit, and will disappear once the limit expires (very occasionally global offers will be withdrawn before the time limit). The value of special offers is variable - some are very good value (pairs of decorations often are offered at 60 ), others are of value only to specific people (for items and fantasy bundles, it is usually better value to buy just the items you are missing when wanting to use them).
Keep your eyes on this area, there occasionally are structures offered which you can't get any other way (such as the Farm for water animals), and very occasionally an offer will include Lunar crystals of the same amount as the cost, giving an effectively free item.
The Journal of quests provides an overview of the current Questlines. The questlines in the journal are listed from most recent updates to oldest.
The list of quests shows (with the exception of timed quests and quests related to the most recent update which are displayed first), as oldest update quests to newest.
Along the bottom of the game screen, is the friends list, and an group of action buttons.
On the top right of the friends list is the Find a friend button. This allows you to filter the list of friends. Click the button and a text entry box will appear, the list will be limited to friends which contain the string typed there. Click the x at the end of the entry box to remove the filter.
The Controls button displays a menu of action controls. Click once to show the menu of controls, and again to hide the menu.
The controls allow you to store, rotate, delete, move or collect items on your map. Simply click on the action you want to take (the icon should change to that image), then click on the object you want to affect.
The Stop button cancels any current actions you are doing and/or have queued.
The Stock shows the inventory of the player, i.e. all items and other objects in their possession not currently on the map.